Hey, just wanted to post a piece of "glitch art" we stumbled upon during alpha. Enjoy!
Hopefully soon, we'll have some real screen-shots with updated art and less explosive diarrhea. ;)
Posted by Greg at 3:16 PM
Labels: dinowaurs, game development, Greg, intuition
2 comments:
Dude. That image is so hot. Serious. I know we can't cuz of performance, but the tier 3 Aircraft Carrier attack should totally look just like that.
You guys have uber graphics.
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