Friday, August 24, 2007

Putting Fun Into a Press Kit

In preperation for the future, and as an unfortunate necessity, we got together on Wednesday to go over business stuff and set up some things for a press kit. Part of the press kit was a group photo, so we tried to have as much fun as possible having a photo shoot. Here are some of the results:


(From left: Greg W, Ted M, Mike B, Josh L)

We found a sweet beat-up VW Minibus that had been sitting in that spot for the last 10 years. Of course we wanted to get our picture taken with it. While we were taking pictures, a man who worked at the car shop nearby offered to sell it to us. It needed more love than we were willing to give it, though.



The day before, Mike was showing us the iconic James Bond poses that each Bond actor had adopted. It was really entertaining. Randomly, someone mentioned we should strike a Bond pose, so because we're dorks, we gave it a shot. This is probably our favorite photo of the whole group.



We figured the abandoned factory would be a great setting for our photos. So this photo is meant to show it off. My favorite part is the fact that every vehicle in the background is at least 10-15 years old. It makes me think of Eastern Europe.



Not an official press photo per se, but appropriate enough anyway. Currently, only Mike lives in Ames, and since that's where we met, we crashed at his place. It was unseasonably cool that night, so Ted and I wrapped up in our blankets. We looked pretty silly, and that inspired a group photo with all of us snuggled up on the couch.




There's still debate about these two. We all admit they're kind of rock-band-pretentious, but the debate is over whether that can be a good thing or not. :P

Our lawyer told us that apparently, it's a good idea for legal reasons to have official titles for your LLC. Something about the government and documents, blah blah blah...

Well at Intuition Games, we see ourselves as equals, with no person having authority over anyone else. It's just that different people have different roles they take on. We applied that mentality to choosing official titles by drawing names out of Ted's trumpet case to decide who would get which title. And we forced Ted to play his trumpet between each draw. :)




Ted is well-known for his creative genius when it comes to seating posture. If there was ever a competition for most interesting position while working at a computer, Ted would win hands down. Here's a good example:



Despite some draining business discussions, the whole thing was quite fun. Maybe someday the press photos will actually be put to use. Nah... :P

Friday, June 8, 2007

Website Updates, USPS Bullshit, though not in that order


He kids, thanks for tuning in. I just got done biking around Ames, which is pretty much all I have to do on a Friday night, and decided to update you guys on the current situation. I know you're all as anxious to hear how our pitch is going over with the Adult Swim guys as we are and I just wanna let you know that USPS is totally worthless, consider this my formal declaration of independence from that government run shit-house. We sent the package on 2 day mail Monday and still have not received notification of delivery. Ted is progressing nicely with the sculpey-dino and we are definitely NOT using USPS. Though I don't really believe the $352.88 Sonic-Air option is necessary per-se, I do know we'll be taking our business far, far away from the government lackeys.
In other news, the website is totally, and I may alienate some of our readers by saying this but I must, pimp. If you haven't checked it out in a while I suggest you stop by and see what's up, its more than just growing grass and 'shrooms now as I've gotten around to implementing some neat pop-up stuff and thumbnails with Greg's help on the visual aspect. We still maintain the data-driven model, so if anyone else ever gets the gumption to mess with the layout, as Greg and Josh has already done a bit on the team page, they may do it with a limited amount of XML experience and without needing to stomach the horror of reading any of my "codes". In reality I am disgusted with the actual "codes" controlling the website, as it's just a mash-up of various pieces of functionality, each one tacked onto the previous iteration. To put it simply, it is the embodiment of feature-creep despite its development time being limited to about two and a half weeks.
At the very least I recommend you check out the back page for our new thumbnail implementation, it was fun to create and we are featuring a brand new artist who joined the team despite him already being the main programmer. I drew some concept art of what I considered to be the best day ever and it just so happened to involve dinosaurs fighting with high powered weaponry while villagers streamed about them in some fanciful representation of worship. Almost like some kind of war... Maybe a Dinowaur?

Thursday, May 24, 2007

Logo Workness

Even though we're further down the road with development of both the game and the identity/website, I thought it would be neato to post the "mother ship" pdf of all the logo ideas for the intuition identity. Some are good, some are bad and others are just pieces of a larger good/bad logo; you decide!